Studio guide / Rendering
Render only what the environment or recording proves.
Studio supports declared geometry and recorded playback. It does not generate a decorative scene when the source evidence omits boundaries, positions, or frames.
Declared view
Provide a bounded environment manifest.
- 01Boundary
Declare the coordinate frame, units, and closed operating boundary.
- 02Geometry
Supply named zones, obstacles, paths, and points with stable identifiers.
- 03Scenario
Reference those identifiers when a perturbation changes visibility, latency, dynamics, or access.
- 04Validate
Studio rejects malformed or unbounded geometry before rendering.
Recorded view
Attach positions or exact frame artifacts.
Recorded playback needs time-ordered pose samples or frame artifacts tied to the run. Studio can overlay observed actions, metrics, perturbation windows, and failures only where their timestamps align.
A missing coordinate, timestamp, or frame remains missing. Studio labels the gap instead of interpolating a more convincing replay.